Friday, 7 October 2011

Particle Beep 8


In this sketch, I took away the horizontal component of the velocity, and reduced the number of platforms. This allowed some particles to escape, rather than being trapped, and my intention was to have the particles move from side to side.

At this point I was having issues with a few bugs in the code. The 'OutOfMemoryError' keeps coming up. I have run this past both Ben and Steven and both have tried various solutions to the problem - neither have been able to fix it... so I'm stuck with the problem for now. :(

Thursday, 6 October 2011

Particle Beep 7


Here I fixed the colours by sticking with RGB colour mode. I made the sine wave of platforms respond a little less tightly to the mouse, but other than that the code was similar to the last one. An issue was that lots of the particles were getting stuck because the platforms were so close together.

Tuesday, 4 October 2011

Particle Beep 5


Here, I encountered issues with colours - apparently my program doesn't recognise HSB values, even though I looked up how to do them to check. Hence the awful colour scheme. Anyway, this was an experimentation with just a 1/4 of a sine wave to see if this allowed for better interaction. At this stage I also changed the sound to a more hollow thud for a more natural sound.

At this stage an issue cropped up that the sound wasn't working as it should. A sound was produced when every particle was made, which is not what I had in mind. I had my tutor look at this and he sidestepped the problem with a mute function, however this still isn't working perfectly. Sometimes the particles make a noise when they hit the platforms, and sometimes they don't.

Saturday, 1 October 2011

Particle Beep 4


This sketch was an experimentation with a more interesting interaction of the platforms with the mouse. The right hand (now upper) part of the curve follows the mouse, and the left side responds oppositely, to form a sine wave. The particles still bounce off the platforms.

Friday, 30 September 2011

Particle Beep 3


In this sketch I simply made expanded the array to hold more values for more platforms in preparation for my next development.

Tuesday, 27 September 2011

Particle Beep 2


In my second experiment with sound, I added an array to the sketch to allow me to have 5 platforms instead of 1. The platforms were still responding to the mouse via thickness but were stationary at halfway height point this time.

Saturday, 24 September 2011

Particle Beep


This was my first experiment with adding sound - it was an electronic-y beep sound and the platform responded to mouseY interaction (up and down following the mouse), and grew and shrank depending on Y position also. I liked the interaction of the platform but felt it could be developed much further. Also, the particle stream at the top of the stream needs work.